COLUMNAE: A Past Under Construction

A project in Belgrade, Serbia by Moonburnt Studio
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Funding Successful

A story-driven nonlinear point and click adventure set in a post-apocalyptic steampunk world.
Backers: 1039
Average Pledge Per Backer: €40

Funded: €41,808 of €40,000
Dates: Jul 7th -> Aug 9th (34 days)
Project By: Moonburnt Studio
Tags:
video gamevideo gameadventuresteampunkpost-apocalypticpost-apocalypticpoint and click +Suggest

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€41,808

current pledge level
Last Updated: August 9 @ 21:01 -0400 GMT

104%

of goal
funding period ended

€0

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Latest News

Five Kickstarter Campaigns For Promising Indie Games

August 9th - via: kotaku.com
Kickstarter may be the closest thing we have to democracy in game development. Although gamers, in a sense, always vote with their wallets, Kickstarter lets them feel integral to the game development process by directly funding games. (Read More)

100%

August 8th - via: kickstarter.com
THANK YOU, THANK YOU, THANK YOU!:D <3    (Read More)

Last 27 hours: 98% funded + Linux demo!

August 8th - via: kickstarter.com
Update: 98% !! Today was amazing! We want to welcome all the new backers and thank everybody once again for supporting COLUMNAE! With the help of more than 900 backers we are now very close to our goal, with €37,000 collected but also with only 27... (Read More)

German language version of the demo available + 80% reached!

August 7th - via: kickstarter.com
Thanks to all the generous backers who upped their pledges as well as many new backers, we are now 80% funded! YEY! Thank you so much for your support, we are now confident we can do this together! We have 60 more hours to spread the word to all the... (Read More)

Tell ONE friend about COLUMNAE ...or buy her/him a copy for €9

August 5th - via: kickstarter.com
We are now at 70%, with four more days to go! These past 30 days we were overwhelmed with amazing reactions from you, but also (which is maybe even more important) constructive criticism and many useful ideas about how to improve our campaign and... (Read More)

Mac demo + Playing cards add-on

August 2nd - via: kickstarter.com
Mac version of COLUMNAE demo is finally available! Go tell all your friends! You can access it on the same address (just make sure you choose the appropriate package to download).   As you may know, none of us in Moonburnt currently have a Mac... (Read More)

Point and Click Adventure

August 1st - via: hardcoregamer.com
This steampunk-styled game sets players in a post-apocalyptic setting with the ability to alter the future and past of the storyline. (Read More)

Good news!

July 31st - via: kickstarter.com
As you might have noticed, two generous Baronesses decided to join our campaign today! Hooray! These two backers provided us with a much needed boost to the total funding, so we are back on track again, with nine more days to reach the goal!  But to... (Read More)

Live video stream: drawing, painting + "Ask Us Anything" tomorrow (Friday)

July 28th - via: kickstarter.com
Jelena will continue drawing and painting the new scene tomorrow (Friday), and you can join us starting 7PM CEST / 1PM EST / 10AM PST on our Twitch channel. In case you missed it last Friday, here's the video of the first part. We hope she will... (Read More)

Greenlit on Steam!

July 26th - via: kickstarter.com
We have just been Greenlit on Steam! Thanks everybody and congratulations! We spent almost 15 days on Greenlight, and we have to say we will miss all the great and sometimes weird comments over there! This means, once COLUMNAE is finished we will... (Read More)

Exclusive 48-hour add-on: Your voice in the game!

July 24th - via: kickstarter.com
We have now reached over 40% of our goal, with 16 more days to go! Congratulations everybody and thank you! To celebrate this, and to try to reach our goal sooner, we are now announcing an exclusive 48-hour add-on:  Keep in mind that this one will... (Read More)

Live stream tomorrow (Friday) + T-shirt add-on

July 21st - via: kickstarter.com
We are happy to announce that Jelena will do her first ever live stream tomorrow (Friday) starting 7PM CEST / 1PM EST on our newly created Twitch channel. She will be drawing a completely new scene from scratch, featuring the living and working... (Read More)

History and politics of COLUMNAE

July 19th - via: kickstarter.com
We start with great news: if you haven't already noticed, there are now more than 500 of us. Hooray! :)Now here's one more text-heavy update. Ready? Industrial RevolutionThe industrial revolution was not something that happened overnight. For a long... (Read More)

48-hour offer: COLUMNAE Physical Box for €15.00 / $16.55

July 17th - via: kickstarter.com
Hello again, dear backers! As soon as we started this campaign, some of you asked us about physical box reward - so it might interest you that we are now adding it as our first official add-on! The regular price for the physical box (including one... (Read More)

Evolution of our art style

July 15th - via: kickstarter.com
Hello everybody! Before we start with the main subject, a quick note: if you are reading this before 9PM July 15 EST / 3AM July 16 CEST and if you are using Twitter, you might want to take a look at this tweet, and retweet for a chance to name this... (Read More)

BEWARE - FAKE COLUMNAE campaign on Indiegogo

July 13th - via: kickstarter.com
Very quick update! Our good friend just pointed to us there is a fake campaign for COLUMNAE. It's a scam, don't back it and if you are telling any friends about our campaign make sure to point them here! This is the only crowdfunding campaign we are... (Read More)

More about characters + Steam Greenlight

July 11th - via: kickstarter.com
COLUMNAE is now on Steam Greenlight! So if you use it you might want to vote for us there. If we are Greenlit, all the backers (except Lamplighter) will also get a Steam key for COLUMNAE once it is finished:   Also, we have uploaded a full HD... (Read More)

Update #1: 10% in less than 24 hours!

July 8th - via: kickstarter.com
What an intense first day and a half! We never created a Kickstarter campaign before, and although we were aware it could get intense pretty quickly, we were still not prepared for what was about to happen! Just a few hours after we launched the... (Read More)

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