URBAN KNIGHTS: 1970s Crime TV Roleplaying!
A project in Portland, OR by C. Michael Hall000days
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00hours
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Funding Successful
Take back the streets in this action-packed "rules-lite" tabletop RPG inspired by everyone's favorite 1970s crime TV shows!
Backers: 165
Average Pledge Per Backer: $22
Funded: $3,616 of $1,200
Dates: Jun 7th -> Jul 7th (31 days)
Project By: C. Michael Hall
Backers: 165
Average Pledge Per Backer: $22
Funded: $3,616 of $1,200
Dates: Jun 7th -> Jul 7th (31 days)
Project By: C. Michael Hall
$3,616
current pledge level
Last Updated: July 7 @ 23:01 -0400 GMT
301%
of goal
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Latest News
Our final 48 hours!
July 6th - via: kickstarter.com
Dig this, brothers and sisters: URBAN KNIGHTS is at over 270% of its funding goal as we start counting down our final 48 hours! You know what to do, cats. One last time, let's tell the world about URBAN KNIGHTS! Share the link! Let's make 'em all... (Read More)
We've hit our second stretch goal!
June 29th - via: kickstarter.com
Like the title says, cats...we've hit our second stretch goal! That means that our first supplemental series pack--a sweet little campaign setting called CORMICK COUNTY, written by Cynthia Celeste Miller of Spectrum Games--is officially going to be a... (Read More)
Backers-only art preview!
June 23rd - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)
"Who loves ya, baby?"
June 16th - via: kickstarter.com
Who loves ya? We do! Thanks to the support of our totally outta sight backers, we've not only hit the 200% funding mark, we've passed it! Right now we're sitting at 212% of our goal with a whole three weeks to go in the campaign, and that's all... (Read More)
"Ready to have your mind blown?"
June 13th - via: kickstarter.com
OK, the last few days have been outta sight! We passed our funding goal on Friday, and that night we participated in a Q&A in the #RPGnet chat room (a transcript of which can be read here). Pledges kept coming in over the weekend, so as of this... (Read More)
"Right on, brothers and sisters! We are SOLID!"
June 10th - via: kickstarter.com
We have made it! As of this morning, the game has hit 117% of its funding goal, so it's official: URBAN KNIGHTS is going to press! Thanks a million to all you groovy cats who've pledged your support, and thanks to everyone who has pitched in by... (Read More)
"Let's rap, cats!"
June 9th - via: kickstarter.com
Tomorrow (that's Friday, June 10) at 9PM Eastern/8:00 Central, URBAN KNIGHTS creator C. Michael Hall will be participating in a live Q&A in the #rpgnet IRC chatroom! Do you have questions about the game or the Kickstarter campaign? Questions... (Read More)
"Day One was FAR OUT!"
June 8th - via: kickstarter.com
What a groovy first day! URBAN KNIGHTS raised 47% of its funding goal in under 24 hours, which is an incredible start. The game has stimulated lots of conversation on social media, and we've got a pretty optimistic outlook for the rest of the... (Read More)
"Dig this, baby...we're on the move!"
June 7th - via: kickstarter.com
Welcome to the URBAN KNIGHTS Kickstarter campaign! We've created an entertaining gaming experience that lovingly emulates one of American pop culture's most enduring genres, and we're thrilled to be bringing it to gamers worldwide. And thanks to some... (Read More)
If you have additional news that doesn't appear here, shoot us a link!