Ooze Redux

A project in Phoenix, AZ by William Hall
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Funding Successful

A new Action Platformer for the NES!
Backers: 86
Average Pledge Per Backer: $66

Funded: $5,642 of $2,500
Dates: Jan 12th -> Mar 13th (60 days)
Project By: William Hall
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$5,642

current pledge level
Last Updated: March 13 @ 06:07 -0500 GMT

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funding period ended

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Latest News

Fully funded!

March 13th - via: kickstarter.com
Hey everyone! WE DID IT!!! We are fully funded and ready for the next steps! Thank you for the support everyone! I look forward to hearing from everyone on the game!! I will be posting updates on everything as I go! Once everything clears I will be... (Read More)

Art preview and last hour countdown!

March 13th - via: kickstarter.com
Hey all! We are in the final stretch! I will be doing a last hour countdown with yall with my game being played and chatting. I am so excited! Below is the unfinished version of an art piece from the manual! It needs some line work and detailing... (Read More)

Funding almost over. Comic panel preview

March 12th - via: kickstarter.com
Hey guys! We are almost finished with the funding period! Thank you guys for all your support and patients! I attached below another comic panel for yall! I hope you enjoy! Tomorrow will be a post with a art page from the manual and the last hour... (Read More)

Poster almost finished. A few pages left on the comic!

March 9th - via: kickstarter.com
Hey guys! With only a few days to go, I wanted to show the progress on the poster! It is almost finished!!! It has just a bit of line work on detail adjustment! I have been putting a lot of time into making sure the comic and manual are finished, as... (Read More)

Poster Preview and Demo updated

March 3rd - via: kickstarter.com
Hey all, I have updated the demo with what I think may be the final update, unless any large bugs are found. The link is here https://hippokittie.itch.io/ooze-redux-demo. I have also been working on detailing up the poster all day, and will continue... (Read More)

New music track so far, poster updaate Tuesday

February 27th - via: kickstarter.com
Hey all, I got a almost finished version of a song I editted from the final version. We are so close to having everything finished! I attached the new music track (at least as far as it is finished).  The poster update will be shown on Tuesday, as... (Read More)

Another comic panel preview

February 24th - via: kickstarter.com
Hey guys! Below is a rough version of a comic panel. Gotta fix his eyes, some line work, and add a bit more detail; but I just wanted to show I am making some progress! I hope you guys like it!  (Read More)

Demo updated with some bug fixes!

February 24th - via: kickstarter.com
Hey all, So I have updated the demo (https://hippokittie.itch.io/ooze-redux-demo/devlog/225422/minor-bug-fixes-and-tweaks) with some bug fixes.  It has been a long trek here with fixing up the bugs and getting this art finished up for everything,... (Read More)

Box and Cart Render!

February 19th - via: kickstarter.com
Hey all! Below is the render of the box and both color carts! Will be working hard on finishing the poster and comic in the next week or so! Also will be doing a test stream of the game in a few days! I hope you guys like everything! B  (Read More)

Manual page preview

February 18th - via: kickstarter.com
Hey guys, Below is the image of the unfinished manual page for more of the monsters! It is fun working with the monsters and giving some information about them! I hope you guys enjoy! Soon there will be more drawn images of them and I will be posting... (Read More)

Comic panel preview announcement for collecters

February 17th - via: kickstarter.com
Hey guys, been working on the comic and things. Below is a rough version of one of the panels. gotta detail it a bit more and fix some shading. Will have more to show in the next few days! Tomorrow, another preview from the manual, and the render of... (Read More)

Music for Demo updated and Comic being worked on!

February 15th - via: kickstarter.com
The demo now has the updated music and sound effects for weapon firing. Still trying to get the other sounds updated ASAP. Also am finishing up the 6th page of the comic today and a bit more of the manual! You will see a small update with that soon!... (Read More)

Small updates and Music changes

February 15th - via: kickstarter.com
A small update has been being worked on for the full game, and bits of the demo with updated animations (as some of them had not been working properly) and AI adjustments. Will release the demo tomorrow. I have been updating the music more, and will... (Read More)

Miniatures prototype preview

February 11th - via: kickstarter.com
Hey all, Below is the inages of the prototypes fresh out of the oven. Now going to go over them with some sand paper and some tools to fix the detailing. Enjoy.  (Read More)

Demo update

February 10th - via: kickstarter.com
I have updated the demo for the game here https://hippokittie.itch.io/ooze-redux-demo with both a ROM and a PC playable version. It has a few songs adjusted to make the shooting sound work better, and a bit of a tweak to the first and second levels... (Read More)

Meet the Ooze Mimic!

February 10th - via: kickstarter.com
This, my friends, is the Ooze Mimic! This thing, at one time, was a normal experiment jar; but with the ooze mixing inside it the thing has come to life! It's only want is to feed on living tissue! Want more updates like this, or more progress... (Read More)

Miniatures update

February 9th - via: kickstarter.com
Hey guys, I have been working on the minatures all day today. Will be posting a picture once the detailing and things are finished up. Then another, after I can get some paint. These are the proto-typeish version, as I will be doing a finished... (Read More)

Meet the Borg and quick look at another comic page!

February 8th - via: kickstarter.com
Hello all! Below is another page from the comic book for you guys to take a look at, the background isn't finished; but I wanted to show you guys some progress! Currently working on the prototype of the miniatures and their unique cases (will be... (Read More)

We are funded!!!

February 6th - via: kickstarter.com
Thank you all so much for your support! We have reached out funding goal! I will be posting a few updates over the next 2 days including some monsters you haven't seen yet, some more pictures from the comic book, and a few shots of the miniatures for... (Read More)

New demo update, PC running version, preview of a manual page.

February 3rd - via: kickstarter.com
Hello all.  We are almost there with 82% funding! Just a few more backers and we will get this funded! Today the update is that I have gotten the demo running with the new monster deaths, some sound fixes, a bit of graphical fixes, some AI fixes,... (Read More)

Demo update coming, and let your voice be heard.

January 31st - via: kickstarter.com
Tonight I will be releasing an updated demo with some bug fixes l, adjust3d music tracks, and some updated art assets.  What do you guys think so far? An input would be nice. What do you want more of? Thank you for believing in me and my game, as... (Read More)

Poster Preview

January 29th - via: kickstarter.com
Below is the progress on the poster. I need to add some details, texturing, shading, and clean it up a bit. This should be finished in the next week or so. It will have more detail added to each level area, and look a bit cleaner with some nice... (Read More)

Comic, coding, and general progress.

January 26th - via: kickstarter.com
Hey all, I have been working on the art and coding of the game a bit. I have below the preview(not complete) version of the first page of the comic that comes with the game and a couple of versions of changes to the title screen. Tell me which one... (Read More)

Comic progress, Game update, and more!

January 19th - via: kickstarter.com
After a few days of fiddling with some coding, I am updating a bit of the code to add in the new death animations for the monsters, changing the graphics for the start screen to be more clean, adjusted some sound affects, and fixing the scrolling.... (Read More)

Demo updated and some small changes coming.

January 16th - via: kickstarter.com
I have updated the demo on Itch.io with a small fix to the boss monsters scripting and removing a few sound affects until they can be adjusted. I will be updating the game with a new/fixed title screen and some graphic assets fixing in the second... (Read More)

Comic Cover Preview and Progress Report

January 15th - via: kickstarter.com
The comic book cover is nearly finished. Below is the preview of it. Need to fix a bit of the shading and texture details. Also updated the AI in the game to fix a few issues with spawning, boss movement, and movement. Still fixing a few issues with... (Read More)

Q&A with live game testing.

January 12th - via: kickstarter.com
Tonight I am going to stream and test my game, checking for bugs and getting opinions on changes I have already made. Will be doing Q&A as well as possibly some live game updates as I find things.  (Read More)

If you have additional news that doesn't appear here, shoot us a link!