Glow: #1-3

A project in Arcadia, CA by Ray Chou
000days 
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Funding Successful

A threat looms over the town of Shoddai in the third issue of Glow, a coming of age story set in a world ruined by magic.
Backers: 1060
Average Pledge Per Backer: $21

Funded: $22,647 of $9,000
Dates: Jun 19th -> Jul 17th (28 days)
Project By: Ray Chou
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$22,647

current pledge level
Last Updated: July 17 @ 12:01 -0400 GMT

251%

of goal
funding period ended

$0

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Latest News

The Calm Before...

July 15th - via: kickstarter.com
Hey Everyone! Under 48 hours to go in this campaign now. We're picking up steam these last few days and we are so incredibly grateful for that. My office is a mess right now as I'm doing about ten different things in the buildup to San Diego... (Read More)

Workflow & Workloads!

July 10th - via: kickstarter.com
Hey all!  About one week left in the campaign, which means it's time for another weekly update!  Workflow Today happens to be the day of the week Vince and I managed to find time to work together, so I thought it would be interesting to take you... (Read More)

BBQ., Spotlights, & More!

July 3rd - via: kickstarter.com
Hey Everyone!  Welcome back to another edition of Glow updates! This one happens to land right before the 4th of July. So to all of my fellow Americans - I hope you have a happy and safe holiday!  Artist Spotlight: Anny Maulina Today we want to... (Read More)

Issue #3 - Codexes / Variant Cover

June 26th - via: kickstarter.com
Hey Everyone!  I want to talk about our codexes for this issue and how they came about. Artist Spotlight: Hamm Ling  Hamm's Artist vs. Art. @hammlingu on instagram I met Hamm at NYCC 2018, where he graciously volunteered to help at my booth. This... (Read More)

Day 1 - Behind the Scenes!

June 20th - via: kickstarter.com
Hey Everyone! Thank you all for coming out huge on day one! We're almost at our goal which is incredible! We're so excited to be continue the story of Glow and to share more of the world with you. It's been quite a whirlwind journey getting all of... (Read More)

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