Cursed Sight - Visual novel

A project in Sydney, AU by InvertMouse
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Funding Successful

Cursed Sight is a visual novel about struggling with fate.
Backers: 412
Average Pledge Per Backer: $15 AUD

Funded: $6,192 AUD of $2,000 AUD
Dates: Mar 12th -> Apr 11th (30 days)
Project By: InvertMouse
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$6,192 AUD

current pledge level
Last Updated: April 11 @ 06:01 -0400 GMT

309%

of goal
funding period ended

$0 AUD

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Latest News

Successful Kickstarter Videogame Campaigns and Analysis for April 2015

May 10th - via: cliqist.com
Cliqist takes a look at the successful indie game Kickstarter campaigns for April 2015, and does some in-depth analysis. (Read More)

Steam unlocks

April 9th - via: kickstarter.com
Hello everyone. Under 48 hours to go for this Cursed Sight campaign! Thank you, and let's aim for a strong finish. Earlier, I talked about wanting to create custom emoticons for Cursed Sight on Steam. Here are a couple illustrated by Karla... (Read More)

Three days left!

April 7th - via: kickstarter.com
Hello friends! The Cursed Sight campaign is almost over. A quick thirty days, but for me, it has been half a year or so of preparation. I remember when I first launched this project before hitting the bed, then I kept waking up because I was nervous... (Read More)

A gift for top tier backers

April 5th - via: kickstarter.com
Hello folks! The Cursed Sight campaign concludes in five days. Thank you so much for your support m(_ _)m. I have been chatting with a kind player recently. He says he has been working extra shifts to afford the highest tier. Sometimes we say gamers... (Read More)

Attacking the workload

April 3rd - via: kickstarter.com
Hey folks! Hope you are all doing cool. The Easter break is here, and having four days off my day job means pouring more hours into Cursed Sight. We have been adding a series of enhancements not seen in the demo. Extra animations and effects, etc.... (Read More)

More characters

March 30th - via: kickstarter.com
Hello all. About ten days left in the campaign! Let's do our best until the end. We are already getting to work on our side, putting together the artbook, etc. Originally, I was going to reveal the other characters you will meet in the final version... (Read More)

Cursed Sight approved by Valve

March 27th - via: kickstarter.com
Hello everyone. Thank you so much for all of your votes on greenlight. Valve has just accepted for Cursed Sight to go on Steam. As mentioned on the main page, all backers will receive a Steam key once the game is published. Please look forward to... (Read More)

Wallpapers and avatars

March 26th - via: kickstarter.com
Hey folks! Thank you for all of your support on Cursed Sight so far. To show my appreciation, I have put together a set of wallpapers and avatars. If you find some to be of your liking, please feel free to take them away. Thank you! There are a few... (Read More)

The road to Cursed Sight

March 23rd - via: kickstarter.com
Hello there folks. Have you ever moved houses while being sick? It just happened to me last weekend. Not fun at all! I have limited online access for now but I will continue to do my best. With these updates, I am supposed to boast about how amazing... (Read More)

Character designs

March 18th - via: kickstarter.com
Throughout the project, illustrator Tooaya and I collaborate to produce Cursed Sight's character sprites. Today, I hope to talk about the process in this post. Let's use Sasa as an example. She happens to be my favorite, but I love them all, of... (Read More)

What Kickstarter Video Game Campaigns Launched March 8 - 14?

March 16th - via: cliqist.com
We take a look at all 36 Kickstarter video game campaigns that launched last week. From the great to the awful. (Read More)

Cursed Sight Fully Funded in First Week

March 16th - via: cliqist.com
Cursed Sight is a new visual novel from InvertMouse that's already been fulled funded on Kickstarter after only a few days. (Read More)

Music process

March 14th - via: kickstarter.com
Hello everyone. Thank you so much for supporting the Cursed Sight project! We have in truth been working on this game well before the Without Within project even commenced. When I launched this campaign, I was in truth so nervous during the first 24... (Read More)

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